![]() Upgrade Anarchy first and steal credits from guards whenever you can. Starting Agents: Internationale and Derek (DLC).Start off by travelling to nearer destinations, try to do as many missions as possible early own, gather as much credits as possible to upgrade your agents, or purchase items at the nanofabs/server terminals. ![]() The exit teleporter room will now be locked and can only be opened by using the Exit Passcard. Starting day 8, you'll need to sift through the safes on each level in order to locate the Exit Passcard.In every mission from hereon, you will need to retrieve the Power Relay in order to escape With Contingency Plan DLC enabled, on Day 4 you'll have to complete the same intermediate mission (similar to the one in the story campaign).As time passes, missions get progressively harder with the introduction of higher ranked enemies and countermeasures.Set rewinds to 99, changing this will not void any trophy, however changing any other setting will modify the difficulty to Custom and will void the difficulty trophy.Much of what is written here is just the outline of Bootrossbear's excellent thread: I highly recommend that the Contingency Plan DLC and all relevant DLC settings be enabled. The difficulty on Endless mode is identical to Expert, whereas Endless Plus is similar to Expert Plus. There is no ending and your objective is to survive until Day 21. Endless mode is where you will repeatedly complete missions and try to survive for as long as you can.
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