The aim is to build a defensive line at the edge of forest and path, getting the defense bonus, while making the opponent attack from the path. Here is where the terrain comes in: Forests protect you, in the open (on the path), you can be hit more easily. The southern force will want to draw enemy units, and fight them off from a strong defensive position. Your nothern force wants to get as far north as possible quickly, so move the youths to the bridge, they'll be out of reach there. By clicking on the enemy troops, you can see how far they can get. The southern force is tasked with taking out the bad guys, then running back and slaughter the delayed enemies. The northern force has two tasks, delay the opposition, and warn the village. You'll have a northern and a southern force, the northern force being made up of the peasant youths, the rest in the south. The key is to influence your luck in the battles, by choosing where to fight. It's really hard to lose this scenario, but there are some ways to win with minimum losses. Let's see if we can learn something from how the AI handles them. the first level of Heir to the Throne), you'll identify this as a reverse run-to-the-signpost scenario. If you have some experience with other campaigns (eg. The strategy is given in the dialogue, and it's relatively simple - send fast troops to delay and harrass while the slower units catch up. Think of it as a more advanced Tutorial than the one in the game.īoth you and your enemy start out with a predefined number of units, and cannot recruit more. I will try to go through Liberty level by level, giving information about various aspects of the game while discussing the level.
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